PressNet is a fictional game concept for which I created some mockups for a simple 2D side scrolling platformer’s UI, in which Romeo, a CD character, roams a computer-like space in search of lost data in a variety of mediums. The player travels to different levels to add to their text, photo, audio, and video storages in order to progress through the game.

With this project, i wanted to focus on making a pleasing, visually consistent interface. Inspired by the internet aesthetic of the 2000s, I wanted to take my nostalgia for that era of computers into making a game UI. It really is interesting how the formats in which we consume media change, huh?

Title Screen

In-Game

Player’s progress on what data they’ve collected

Level Select Screen

Options Screen

Controls Screen