Dichotomy follows a girl rediscovering her childhood home as she platforms between 2 dimensions while solving puzzles.

It was made by a small team of 5 in which I was the only artist - forcing me to follow the visual design process from conception to implementation as well as balance all of those steps with the programmers and game designers on the team.

This game was also an interesting foray into pixel art for me - it was a fun challenge to handle both art and animation in a rather abstract style. All of the art was made/animated with Aesprite and Unity.

2D Environment Asset Examples